Description
The UpdateFromPrefab
method is used to update the current GameObject
with the latest changes from its associated prefab. This is particularly useful when you want to ensure that the GameObject
reflects any modifications made to the prefab it was instantiated from. This method does not take any parameters and does not return a value.
Usage
To use the UpdateFromPrefab
method, simply call it on an instance of a GameObject
that was created from a prefab. Ensure that the GameObject
is indeed a prefab instance before calling this method to avoid unexpected behavior.
Example
// Assuming 'gameObject' is an instance of GameObject that was created from a prefab
if (gameObject.IsPrefabInstance)
{
gameObject.UpdateFromPrefab();
}