void UpdateFromPrefab()

robot_2Generated
code_blocksInput

Description

The UpdateFromPrefab method is used to update the current GameObject with the latest changes from its associated prefab. This is particularly useful when you want to ensure that the GameObject reflects any modifications made to the prefab it was instantiated from. This method does not take any parameters and does not return a value.

Usage

To use the UpdateFromPrefab method, simply call it on an instance of a GameObject that was created from a prefab. Ensure that the GameObject is indeed a prefab instance before calling this method to avoid unexpected behavior.

Example

// Assuming 'gameObject' is an instance of GameObject that was created from a prefab
if (gameObject.IsPrefabInstance)
{
    gameObject.UpdateFromPrefab();
}