Vector3 CameraPosition { get; set; }

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Description

The CameraPosition property provides the position of the camera in the currently rendering view. This is a static property of type Vector3 and is part of the Sandbox.Graphics class.

Usage

Use the CameraPosition property to retrieve the current position of the camera during rendering operations. This can be useful for calculations that depend on the camera's location, such as determining visibility or applying effects based on distance from the camera.

Example

// Example of accessing the CameraPosition property
Vector3 currentCameraPosition = Graphics.CameraPosition;

// Use the camera position for some logic
if (currentCameraPosition.Length > 100.0f)
{
    // Perform some action if the camera is far away
}