The CameraPosition
property provides the position of the camera in the currently rendering view. This is a static property of type Vector3
and is part of the Sandbox.Graphics
class.
The CameraPosition
property provides the position of the camera in the currently rendering view. This is a static property of type Vector3
and is part of the Sandbox.Graphics
class.
Use the CameraPosition
property to retrieve the current position of the camera during rendering operations. This can be useful for calculations that depend on the camera's location, such as determining visibility or applying effects based on distance from the camera.
// Example of accessing the CameraPosition property Vector3 currentCameraPosition = Graphics.CameraPosition; // Use the camera position for some logic if (currentCameraPosition.Length > 100.0f) { // Perform some action if the camera is far away }