Description
The ResourceBarrierTransition
method is a static method in the Sandbox.Graphics
class. It is used to transition a texture resource from one state to another. This is essential in graphics programming to ensure that resources are in the correct state before being used for rendering or other operations.
Usage
To use the ResourceBarrierTransition
method, you need to provide a Texture
object and a ResourceState
enumeration value. The method will transition the specified texture to the desired state.
Ensure that the texture is not being used by any other operation when transitioning its state to avoid conflicts or undefined behavior.
Example
// Example of transitioning a texture to a new state
Texture myTexture = new Texture();
ResourceState newState = ResourceState.RenderTarget;
// Transition the texture to the new state
Graphics.ResourceBarrierTransition(myTexture, newState);