void OnDragHover( Editor.Widget/DragEvent ev )

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Description

The OnDragHover method is a virtual method in the Editor.AssetList class. It is designed to handle drag hover events within the asset list. This method is called when a drag operation is hovering over the asset list, allowing for custom behavior to be implemented during this interaction.

Usage

To use the OnDragHover method, you should override it in a subclass of Editor.AssetList. This allows you to define specific behavior when a drag event hovers over the asset list. The method takes a single parameter, ev, which is of type Editor.Widget/DragEvent. This parameter provides information about the drag event, such as the position and data being dragged.

Example

public class CustomAssetList : Editor.AssetList
{
    public override void OnDragHover(Editor.Widget.DragEvent ev)
    {
        // Custom behavior when a drag event hovers over the asset list
        if (ev != null)
        {
            // Example: Change the appearance of the asset list to indicate a valid drop target
            HighlightDropTarget(ev.Position);
        }
    }

    private void HighlightDropTarget(Vector2 position)
    {
        // Implement logic to highlight the drop target based on the position
    }
}