Description
The GetMaterial
method retrieves the Material
associated with a specific triangle index in the model. This method is useful for accessing the material properties of individual triangles within a model, allowing for detailed customization and rendering control.
Usage
To use the GetMaterial
method, you need to have an instance of ModelRenderer
. Call the method with the triangle index for which you want to retrieve the material. Ensure that the triangle index is valid and within the bounds of the model's triangle count.
Example
// Assuming 'modelRenderer' is an instance of ModelRenderer
int triangleIndex = 5; // Example triangle index
Material material = modelRenderer.GetMaterial(triangleIndex);
// Use the material as needed
if (material != null)
{
// Perform operations with the material
}