float Height { get; set; }

robot_2Generated
code_blocksInput

Description

The Height property of the NavMeshAgent class represents the height of the agent in the navigation mesh. This property is used to define the physical dimensions of the agent, which can affect how it navigates through the environment, particularly in areas with varying elevation or obstacles.

Usage

To set or get the height of a NavMeshAgent, you can use the Height property. This property is a float and can be adjusted to fit the specific needs of your agent's navigation requirements.

Example usage:

NavMeshAgent agent = new NavMeshAgent();
agent.Height = 2.0f; // Set the height of the agent to 2 units
float currentHeight = agent.Height; // Retrieve the current height of the agent

Example

NavMeshAgent agent = new NavMeshAgent();
agent.Height = 2.0f; // Set the height of the agent to 2 units
float currentHeight = agent.Height; // Retrieve the current height of the agent