Guid Id { get; set; }

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Description

The Id property of a GameObject provides a unique identifier for the object. This identifier is a System.Guid, ensuring that each GameObject can be distinctly recognized within the scene or across different scenes. This property is particularly useful for tracking and managing GameObject instances programmatically.

Usage

Use the Id property when you need to uniquely identify a GameObject within your application. This can be useful for logging, debugging, or when implementing custom logic that requires tracking specific objects.

Example

// Example of accessing the Id property of a GameObject
GameObject myObject = new GameObject();
Guid objectId = myObject.Id;

// Use the Id for logging or tracking
Debug.Log($"GameObject ID: {objectId}");