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Description

The Serialize method of the GameObject class is responsible for converting the state of the GameObject into a JSON representation. This method is virtual, allowing derived classes to override it if necessary. The method returns a JsonObject that contains the serialized data of the GameObject.

Usage

To use the Serialize method, you need to call it on an instance of GameObject. You must provide a SerializeOptions parameter, which specifies the options for serialization. The method will return a JsonObject that represents the serialized state of the GameObject.

Example

// Example of using the Serialize method
GameObject myGameObject = new GameObject();
Sandbox.GameObject.SerializeOptions options = new Sandbox.GameObject.SerializeOptions();
System.Text.Json.Nodes.JsonObject serializedData = myGameObject.Serialize(options);

// The serializedData now contains the JSON representation of myGameObject.