The SetAction
method in the Sandbox.Input
class is used to programmatically set the state of a specified input action. This method allows you to simulate input actions by marking them as either pressed or released.
The SetAction
method in the Sandbox.Input
class is used to programmatically set the state of a specified input action. This method allows you to simulate input actions by marking them as either pressed or released.
To use the SetAction
method, you need to provide the name of the action you want to modify and a boolean value indicating whether the action is pressed (true
) or released (false
).
This method is static, so it can be called directly on the Input
class without needing an instance.
// Example of setting an action to be pressed Input.SetAction("Jump", true); // Example of setting an action to be released Input.SetAction("Jump", false);