Vector3 Inverse { get; set; }

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Description

The Inverse property of the Vector3 struct returns the inverse of the vector. This is particularly useful for operations that involve scaling vectors, as it effectively negates each component of the vector.

Usage

To use the Inverse property, simply access it on an instance of a Vector3 object. This will return a new Vector3 where each component is the inverse of the original vector's components.

Example

Vector3 originalVector = new Vector3(2.0f, -3.0f, 4.0f);
Vector3 inverseVector = originalVector.Inverse;
// inverseVector is now (-2.0f, 3.0f, -4.0f)