GlowOutline.Instance
Add(GameObject item);
Add(GameObject item, Color color);
SetGlowColor(GameObject item, Color newColor);
GetGlowObject(GameObject item)
TryAdd( GameObject item, Color color )
TryAdd( GameObject item )
Contains( GameObject item )
Remove(GameObject item);
RemoveAt(int index);
Clear();
GlowOutline.Instance.Add(buttonGameObject, Color.Cyan); GlowOutline.Instance.Remove(deadPlayer); GlowOutline.Instance.ChangeColor(buttonGameObject, Color.White);