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From the little playtesting i've seen, there needs to be more balancing for sure. Especially the momentum when going into a ball, it should be possible to do almost a dead stop.

It is supposed to be quite tough however, even adding the reticle is a bit of a cheat.
I've got a few more ideas about levels, but I'm not really sure what's popular. Do you enjoy the flying with precision more or rolling around a course as a ball? Maybe more speedrun/time attack-type of things?

I've tried debugging the multiplayer issues to no avail, I don't think I can do any more to fix it, it seems that creating lobbies is broken half the time, and joining causes a black screen. I will just have to hope this is fixed by FP before the game jam is over.

This also ties in with the endless repeating of the same level. If there will be no multiplayer, I can just enable level switching anyway since it disconnects everyone, and if multiplayer is broken, it won't affect anything.

Comments

Apr, 4 2021
655
I'll investogate the multiplayer issues for you this week!
Jul, 7 2021
1590
I'll investogate the multiplayer issues for you this week!
May, 5 2021
0
investogates you