The game already supported Controller, but was conflicting with the recent addition of menu navigation. So I fixed up any/all controller-related issues as well as issues I saw when playing on the Steam Deck.
Since this game was made in the early days of the Scene System, it was made before there was even a proper Navmesh solution. Now that our Navmesh support is better than ever, I thought I'd finally add it. So you no longer have to hunt the zombies down, they should come to you naturally.
There's still only 3 simple enemy types, but I've added some logic to the way they spawn and made the game get a lot tougher overtime instead of staying mostly static. I also increased the initial difficulty from what it was since the start of each game felt a bit too slow.