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Hammer
.CurrentMaterial
Material
CurrentMaterial
{
get
;
set
;
}
Description
Current Material - you can set this programmatically with <see cref="M:Editor.MapEditor.Hammer.SetCurrentMaterial(Editor.Asset)" />
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Static Properties
ActiveMap
CurrentMaterial
MapAsset
Open
Window
Static Methods
AssignAssetToSelection
ReloadFromFile
SelectFacesUsingMaterial
SelectObjectsUsingAsset
SetCurrentMaterial
ShowEntityReportForAsset