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CompileGroup
.AddAssembly
void
AddAssembly
(
string
name
,
System.Span
<
System.Byte
>
gameAssembly
,
bool
complainIfExists
)
User Comments
Properties
AllowFastHotload
BuildResult
Compilers
IsBuilding
Name
NeedsBuild
OnCompileFinished
OnCompileStarted
OnCompileSuccess
PrintErrorsInConsole
Methods
AddAssembly
BuildAsync
CreateCompiler
Dispose
RemoveAssembly
Reset
WaitForCompile
Static Properties
SuppressBuildNotifications