s&
comment
news
apps
browse
insights
charts
code_blocks
dev
emoji_events
tech jam
log in
book
Documentation
quick_reference_all
Api Reference
browser_updated
Api Changes
Static Properties
ApproximateProcessMemoryUsage
BytesAllocated
Exceptions
FrameTime
Gen0Collections
Gen1Collections
Gen2Collections
GpuFrameNumber
GpuFrametime
LastSecond
perf_time
Scene
VR
PerformanceStats
.BytesAllocated
long
BytesAllocated
{
get
;
set
;
}
Description
The number of bytes that were allocated on the managed heap in the last frame. <remarks>This may not include allocations from threads other than the game thread.</remarks>
Return
User Comments