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ParticleEffect
.ApplyColor
bool
ApplyColor
{
get
;
set
;
}
User Comments
Properties
Alpha
ApplyAlpha
ApplyColor
ApplyRotation
ApplyShape
Bounce
Brightness
Bumpiness
Collision
CollisionIgnore
CollisionRadius
ComponentVersion
Damping
DelayedParticles
DieOnCollisionChance
Force
ForceDirection
ForceScale
Friction
Gradient
IsFull
Lifetime
MaxParticles
MaxParticleSize
OnParticleCreated
OnParticleDestroyed
OnPostStep
OnPreStep
OnStep
OrbitalForce
OrbitalPull
ParticleBounds
ParticleCount
Particles
Paused
PerParticleTimeScale
Pitch
PreWarm
PushStrength
Roll
Scale
SequenceId
SequenceSpeed
SequenceTime
SheetSequence
Space
StartDelay
StartVelocity
Stretch
TimeScale
Tint
Yaw
Methods
Clear
Emit
ResetEmitters
Step
Terminate