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Properties
AirDensity
Bodies
Body
CollisionRules
DebugSceneWorld
Gravity
Group
PositionIterations
SimulationMode
SleepingEnabled
SubSteps
TimeScale
Trace
VelocityIterations
Methods
DebugDraw
Delete
GetCollisionRule
RunTrace
RunTraceAll
SetCollisionRules
SetupPhysicsFromModel
Step
PhysicsWorld
.SleepingEnabled
bool
SleepingEnabled
{
get
;
set
;
}
Description
If true then bodies will be able to sleep after a period of inactivity
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