s&
comment
news
apps
browse
insights
charts
code_blocks
dev
emoji_events
tech jam
log in
book
Documentation
quick_reference_all
Api Reference
browser_updated
Api Changes
Properties
Active
Enabled
Hovered
MouseLeftPressed
MouseRightPressed
MouseWheel
Ray
UseMouseInput
WorldInput
.MouseWheel
Vector2
MouseWheel
{
get
;
set
;
}
Description
Simulate the mouse scroll wheel. You could use <seealso cref="P:Sandbox.Input.MouseWheel" /> Or you could simulate it with the camera view delta for example.
Return
User Comments