enum VertexAttributeFormat : System.Enum

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Description

The `VertexAttributeFormat` enumeration in the Sandbox namespace defines the data types that can be used for vertex attributes in a 3D graphics context. This enum is crucial for specifying how vertex data is stored and interpreted by the graphics pipeline.

Members

Static Fields

Member NameSummary
Float32Represents a 32-bit floating point format for vertex attributes.
Float16Represents a 16-bit floating point format for vertex attributes.
SInt32Represents a 32-bit signed integer format for vertex attributes.
UInt32Represents a 32-bit unsigned integer format for vertex attributes.
SInt16Represents a 16-bit signed integer format for vertex attributes.
UInt16Represents a 16-bit unsigned integer format for vertex attributes.
SInt8Represents an 8-bit signed integer format for vertex attributes.
UInt8Represents an 8-bit unsigned integer format for vertex attributes.