class VolumetricFogController : Component

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Description

The VolumetricFogController is an internal component in the Sandbox engine used for managing and storing the baked fog texture. This component is not exposed like previous entity-based fog controllers, but it allows for the retrieval of the baked fog texture from the map file.

Members

Instance Properties

Member NameSummary
BakedFogTextureGets or sets the texture used for baked fog effects.
GlobalScaleGets or sets the global scale factor for the fog effect.