This update to Triggernometry adds in the intense Countdown mode!
In Countdown you face off against relentless hordes of enemies on a set five minute timer, trying to score as high as you possibly can. The waves of enemies will get bigger and harder the longer you survive; and the faster you clear them out, the faster they'll come at you. Worry not though, in this mode you have unlimited lives to fight to the finish line, but dying will cost you precious time! Countdown gets intense very quickly and you (most likely) will die a lot during a round of it. But that's alright, dying eases the difficulty off a little bit temporarily so that you can get back on your feet and keep destroying tons of enemies.
We've also added a few new achievements for you to aim for.
Untouchable: Complete a round of Countdown dying 5 times or less. No Time To Lose: Achieve a score of at least 100,000,000 in Countdown. Apex Predator: Survive at least 5 minutes in Survival using all weapons. Quick Charge: Activate Zone again less than 3 seconds after your previous activation ends. Regular Patron: Set scores on 7 different daily challenges.
The Countdown Update
10 April 2025
add_circle Added
Added Countdown gamemode.
Added 3 new music tracks that play during gameplay.
Added 5 new achievements. (see above)
upgrade Improved
Add text popup behind player when Zone is ready to use.
Player begins to glow lightly when Zone is ready to use, glow becomes much stronger when Zone is fully charged.
Active Black Holes will slowly attract each other, active Black Holes that collide will immediately detonate and release Dark Stars.
Dark Stars released from Black Holes are released much more aggressively.
Add a sound effect for when Black Holes detonate.
construction Fixed
Fixed some enemy types being rarer than intended at certain time points in Survival.
Fixed several achievements not unlocking correctly.
Fixed Black Hole particle effects occasionally being far larger than intended.
Fixed some Snakes sitting on the edge of a Black Hole and not being absorbed correctly.