Features
Weapons editor: there is scene named "weapon_editor" you can use it to setup offsets for your weapon or get animations
time if you need that
NPC: Has the functionality to pursue and search for targets within a radius
Interactions hint: added a system of interaction with display of the position of interaction with the object,
since this is what most will implement in their games.
Network
Right now network very shitty. I will do it as much secure as i can and how would that make sense for games created on this base
How to add weapon model
I will make a video about this in future
Optional
To turn on TPS you just need to turn on "IsFirstPerson" variable on Player prefab