Metadata
{
"MaxPlayers": 64,
"MinPlayers": 1,
"GameNetworkType": "Multiplayer",
"MapSelect": "Official",
"MapList": [
"facepunch.jumpermap"
],
"RankType": "Best",
"PerMapRanking": false,
"LeaderboardType": "Descending",
"ProjectTemplate": null,
"ParentPackage": "",
"GameCategory": "Parkour",
"Collision": {
"Defaults": {
"solid": "Collide",
"trigger": "Trigger",
"ladder": "Ignore",
"water": "Trigger",
"jumpplayer": "Unset"
},
"Pairs": [
{
"a": "solid",
"b": "solid",
"r": "Collide"
},
{
"a": "trigger",
"b": "playerclip",
"r": "Ignore"
},
{
"a": "trigger",
"b": "solid",
"r": "Trigger"
},
{
"a": "solid",
"b": "trigger",
"r": "Collide"
},
{
"a": "playerclip",
"b": "solid",
"r": "Collide"
},
{
"a": "jumpplayer",
"b": "jumpplayer",
"r": "Ignore"
}
]
},
"Physics": {
"SubSteps": 1,
"TimeScale": 1,
"Gravity": "0,0,-800",
"AirDensity": 1.2,
"SleepingEnabled": true,
"SimulationMode": "Continuous",
"PositionIterations": 2,
"VelocityIterations": 8,
"SoftBodyIterations": 1,
"SoftBodySubsteps": 1
},
"ControlModes": {
"Keyboard": true,
"Gamepad": true
},
"GeneralExtensions": false,
"TargettedExtensions": false,
"ExtensionApiVersion": 1001,
"DefaultLeaderboards": [
"Current_Height",
"Current_Height_Distance",
"Map-{map}-Current-Height"
],
"Summary": "Jumper is a challenging platformer style game where you must work your way to the top.",
"Description": "Jumper is a challenging platformer style game where you must work your way to the top.\n\n\nScore and Progress only save in non-tools mode.",
"Public": true,
"CsProjName": "",
"HttpAllowList": null,
"TickRate": 50,
"StartupScene": "scenes/jumper.scene",
"Compiler": {
"RootNamespace": "Sandbox",
"DefineConstants": "SANDBOX;ADDON;DEBUG",
"NoWarn": "1701;1702;1591;",
"WarningsAsErrors": "",
"AssemblyReferences": [],
"IgnoreFolders": [],
"DistinctAssemblyReferences": []
},
"MapStartupScene": "scenes/jumper.scene",
"LaunchMode": "QuickPlay",
"Resources": "\nfonts/*\n*.scss",
"StartupResources": [
"fonts/*",
"UI/mainmenu/*",
"sounds/ui/*",
"ui/*",
"sounds/test/*",
"*.object",
"*.vpcf",
"*.sndscape",
"*.sound",
"scenes/jumper.scene",
"sounds/npc/voice.frog.vsnd",
"sounds/npc/voice.frog.3.vsnd",
"sounds/test/beep5.vsnd",
"sounds/ui/menu.select.jumper.vsnd",
"materials/effects/lightcookies/blank.vtex",
"particles/player/fake_shadow/fakshadow_trans_tga_d5ca3fa1.generated.vtex",
"particles/player/fake_shadow/fakshadow.vmat",
"shaders/projected_decals.shader",
"particles/player/footsteps/footstep.vmat",
"particles/player/footsteps/footstep_color_png_a139066d.generated.vtex",
"sounds/player/impact/sounds/impact.4.vsnd",
"sounds/player/impact/sounds/impact.2.vsnd",
"sounds/player/impact/sounds/impact.1.vsnd",
"sounds/player/impact/sounds/impact.3.vsnd",
"sounds/player/impact/sounds/impact.7.vsnd",
"sounds/player/impact/sounds/impact.8.vsnd",
"sounds/player/impact/sounds/impact.5.vsnd",
"sounds/player/impact/sounds/impact.6.vsnd",
"sounds/player/jump/sounds/jump.1.vsnd",
"sounds/player/land/player.land2.vsnd",
"sounds/player/land/player.land4.vsnd",
"sounds/player/land/player.land3.vsnd",
"sounds/player/land/player.land1.vsnd",
"sounds/ambience/cave-loop.vsnd",
"sounds/soundscape/area_5/bg_hall.vsnd",
"sounds/soundscape/area_5/bg_hum.vsnd",
"sounds/soundscape/area_5/bg_main.vsnd"
],
"CodePackageReferences": []
}
Files