Combat is extremely buggy , block takes too long to recover and hits dont seem to register. Fights just end with both parties getting hit regardless of how much spacing you try to get in between . The beginning of the game (getting flashlight and "heal") is extremely buggy and your character can get teleported inside a nearby object and get stuck in place. Needs a lot more work and polish .
Looks like a typical game made on Unity, combat is ass and I killed 3 enemies before my character was unable to attack and only block attacks which is why I died. Literally nothing worth your time.
at the start the game is good but at the end game become broken, for example, when i saw the last guy my attacks stop working and last key doesn't work at all
great voice acting, very cool aesthetic, but clay combat. hitboxes don't go where you want them to, stamina is way too punishing, and failing one fight currently sends you back to the beginning of the level, even in the tutorial.
if polished, will be based.
I really liked this game, but there are some problems: poor optimization (the further you go, the worse it gets), and sometimes the attack or block crashes
On my radar, but enemy and combat feel bad right now, I also had to restart multiple times as i got stuck on geometry, and felt clunky. keeping my eye on it, but for sure this demo isnt great
Выглядит очень классно и потенциально. Вдохновило меня научится и сделать что то подобное. Боевка очень сырая, проблемы со звуком, лаги из-за колизии при убистве пока моделька не пропадет, для ДЕМО пойдет.