About Sprite Tools


A suite of 2D Sprite tools for S&box.

Features:
>   2D Sprite Resource
      - Animations
            - Change Speed/FPS
            - Change Origin Point
            - Toggle Looping
            - Attach Points
      - Broadcast Messages
      - Spritesheet Importer
> 2D Sprite Component
      - Set Current Animation, along with playback speed
      - ActionGraph properties for each Broadcast Event
      - Create Attach Points as "Procedural Bone" child GameObjects
      - Enable/Disable Shadows
      - Tint Color (Tints the sprite a specific color, removing non-existent colors)
      - Flash Color (Blends the color of each pixel towards the Flash Color, replacing all pixels with one color)
> 2D Tileset Resource
      - Tiles
            - Custom Tile Sizes
            - Tile Metadata (Names/Tags)
      - Autotile Brushes
            - Support for 2x2, 3x3, and 3x3 minimal tilesets
            - Import Autotiles from an existing Resource
> 2D Tileset Component
      - Tile/Autotile Painting (Paint Tool, Eraser Tool, Rectangle Tool, Line Tool)
      - Multiple Layers (each can have it's own Tileset)
      - Collision Generation

Report Issues Here >>> https://github.com/Facepunch/sbox-spritetools/issues <<<