Pickup, Throw, and Drop props or GameObjects. Inspired by Half-Life 2, Garry's Mod, etc.

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Disclaimer:
There are more features I'd like to implement, if you have any suggestion please post it in the "Feature Request" section.

A Github repo is coming soon.

Every variable has a summary, so just hover over them in editor if you're confused as to what they do.

Planned Features:
  • Ability for props to rotate along with the RaycastTarget (the actor holding the prop)
  • Ability for prop / rigidbody weight to impact its variables
  • Both of the above having toggles to make them optional.