Cool game, has a five nights at freddies vibe + thalassophobia as others have mentioned. I had to restart because I couldn't figure out what to do at first. The first few days are very slow. I stopped playing after the third day. Your progress isn't saved and idk how much longer was left
I like what this game is going for but the presentation is kind of undercooked and there is a horrible flash that totally ruins any immersion i had. Also i lost my submarine after welding the leak (skill issue but i basically got softlocked)
Game seems interesting! However I didn't get too far into it as there is a pretty obnoxious visual bug where ocean flashes green every few seconds. Also i think the lighting inside the sub is broken since everything is black except the buttons and the hatch, but that didn't really mess with the gameplay so it's not as big a deal. If they fix that I would love to try it again because it looks promising! (Note: This game is singleplayer btw!)
I've tried to play this game a few times now, it looks real promising and like a fun experience. Unfortunately everytime I launch the game all the assets are dark, the submarine is dark, the helmet peripheral is dark, I can only see 3 buttons infront of me and the intercom. Very excited to play the full exoerience!
Great game, the best story driven narrative game I've played so far in s&box. Taking a while to find the hatch in the black floor at your feet at the very beginning had me thinking it was bugged but I just had to look harder. Really fun story, excellent narration. A bit slow paced but that added to the tension. I couldn't find a save feature and getting through the whole experience in one sitting is a big ask. I'm sure they'll add that soon. Overall loved it.
Visually looks amazing, the deep sea welder idea for horror is not as often explored as something like abandoned hospitals and the such. I think there should've been an option to travel faster underwater because the large distance between some objectives makes it feel padded and bored me a fair bit. Maybe have a device that allows you to travel faster but breaks after you get blown out by the huge industrial fan and forces you to travel slower when the big monster thing is chasing you. All in all, very promising and good work, just needs some aspects tweaked to make it more fun to play.
MY MY what an absolute cinema !! don't understand the downers who dislike this game, like are you really can't feel the vibe? it's not always about complex gameplay downers