Infinite Procedural Generation Tool
This tool uses different types of S&Box's built-in Noise ( Perlin, Simplex, Value ) to generate terrain.
Features:
Terrain Chunk System: Terrain chunk system that allows for infinite terrain
Multiple Noise Types: ( Perlin, Simplex, Value )
Layered Noises: Combine up to 3 different Noises
Export Config / Import Config: Export the noise configs to JSON / Import noise configs from JSON
Export .raw: Export terrain to raw heightmap
Custom Terrain Shader: Custom terrain shader that allows 10 textures to be used on the terrain
Configure At Runtime: Regenerate noise and terrain with a button
And More!
To update library BACKUP your project then REMOVE the old library before installing newer version
Tool Tutorial ( Look at chapters )
Special Thanks
Sturnus : Answered my questions : Check out his awesome entry : https://sbox.game/sturnus/terraingenerationtool
solwllms : For fixing https://github.com/Facepunch/sbox-issues/issues/7180
Garry : For answering my questions
Matt : For fixing bugs