{ "SingleAssetSource": "maps/motel.vmap", "GameSupport": [ "facepunch.dm98", "facepunch.gunfight", "facepunch.hidden", "thieves.terrortown" ], "Resources": "", "PrimaryAsset": "maps/motel.vmap", "CodePackageReferences": [] }
facepunch.dm98 [editor]facepunch.hidden [editor]facepunch.gunfight [editor]gkaf.fence_post [editor]gkaf.fence_tile [editor]simonkvien.sports_car [editor]gkaf.wood_panel [editor]facepunch.toilet_a [editor]facepunch.concrete_hs_01 [editor]facepunch.plaster_hs_01 [editor]facepunch.wood_plank_hs_01 [editor]facepunch.plywood_panels [editor]facepunch.ceiling_plaster_01 [editor]facepunch.ceiling_plaster_blend_01 [editor]facepunch.concrete_cast_hs_01 [editor]thieves.terrortown [editor]facepunch.concrete_a_hs [editor]facepunch.concrete_b_hs [editor]facepunch.concrete_c_blend_hs [editor]facepunch.concrete_c_damaged_hs [editor]facepunch.metal_bare_a_hs [editor]facepunch.metal_painted_a_hs [editor]facepunch.metal_painted_b_hs [editor]facepunch.old_iron_a_hs [editor]facepunch.rubber_a_hs [editor]facepunch.wood_a_hs [editor]facepunch.carpet_a [editor]facepunch.corrugated_wall_a [editor]facepunch.floor_asphalt_blend [editor]facepunch.floor_tile_basalt [editor]facepunch.floor_wooden_deck_a [editor]facepunch.roof_tile_a [editor]facepunch.trim_metal_roof_ledge_cap [editor]facepunch.trim_metal_roof_ledge_128 [editor]facepunch.beech_hedge_40x128 [editor]facepunch.tree_oak_big_a [editor]facepunch.tree_oak_medium_a [editor]facepunch.tree_oak_small_a [editor]facepunch.grass_clump_b [editor]facepunch.glass_a [editor]gkaf.cobblestone_wall [editor]gkaf.door_1 [editor]gkaf.door_2 [editor]gkaf.door_2_window_b [editor]gkaf.door_frame [editor]gkaf.door_frame_double [editor]rust.wheel_a [editor]saandy.industrial_light01 [editor]saandy.fluorescent_ceiling_light02b [editor]veesaus.backdrop_cloud_01 [editor]