Half-Life Deathmatch
Half-Life: Deathmatch (Previously known as Deathmatch 2004, or DM04) is a Half-Life-themed Deathmatch experience in S&box. This is constantly in development, so any criticism is welcome, just make it constructive, please. I want this to be as mapper/developer-friendly as possible, so if there is something that isn't in that you need, let me know and I'll work on it.
What we have
General:
Alt ammo system
Playermodel system
Player Equip system
Weapons:
Crowbar
USP Match
.357 Magnum
SMG (without grenades)
AR2
Crossbow
Shotgun
What we don't have (That is currently planned)
General:
Finished UI
Map Voting
Proper Playermodels
Weapons:
RPG
S.L.A.M.
Gravity Gun
Grenades
Credits
Gman (Ian): Programming, UI, Lead
ItsRifter: Programming
Lokiv: Animgraph Work
TheBoxTrot: Programming, Mapping
Meetle Meek: Mapping
Rice: Mapping
Foxtrot: Mapping
Super Smol: Programming, Weapon Model Porting
External Sources
Amper Software (Breaker Admin System)
Xenthio (XGUI Menu Base)
Juniez (Weapon models and textures)
HL2:MMod Team (Weapon animations, and sounds)
Facepunch (Base Deathmatch Code)