VERY GOOD. LOVE IT. i think the directions for attacks could be better, but that's because im a simpleton i think. i will admit i only played, like two minutes. but that's because i wanna get my friends on to play it with me.
It seems a s&box update broke the control binds! I think I have fixed this now, and I was able to complete a full playthrough after the latest patch. Let me know if there are further issues via the bug report feature. Enjoy!
I appreciate a good game where you have to manage the movement as a big part of the game but definitley needs a more fleshed out tutorial at least on movement and attacking
This game clearly had a lot of love poured into it and it certainly shows in the unique art, gameplay, and mechanics. However, without a proper tutorial or guide I was clueless on how to play at first. Once I thought I had the hang of the game's mechanics, I then felt that I was incredibly underpowered due to a lack of singleplayer balance. Otherwise brilliant idea!
So atmospheric! The moment we took some damage and turned round to see a living statue attacking was such a cool surprise. The lighting adds so much and it is really fun trying to coordinate moving the frankemonster around together. Also love the discovery of the magic system. ?
This rules!! Super fun concept for a party game - fighting over tools will cause chaos in the voice chat guaranteed. The in-world text chat is also a really nice touch!