Repli-cat managed to place 16 out of 74 entries in the jam!  While it's not the best placement, I'm still super proud of getting that high up.  However I'm not too happy with the state the game launched in, so I'll be continuing to work on the game a little bit further.  This update is just a quick patch to rectify some balancing I wasn't a fan of and to make the game a bit easier.  The next update will hopefully be much much bigger, but I'll be announcing more plans during the Eridium Games Showcase!
Post-Jam Patch
1.1
7 July 2025
🎁 Added
  • Settings for screen shake (cl_camshake, cl_camshake_intensity)
  • Sprites to dictate enemy spawns
🧼 Improved
  • Several more music tracks added
  • Enemies now only spawn on screen
  • Enemies have a much slower fire rate
  • Shop appears every 3 floors
  • Barrels now damage enemies for 75% of their max health, but only 1 health for players
  • Updated sprites
  • Particle effects aren't just squares
🪛 Fixed
  • Dash now properly applies invulnerability
  • Sprite ordering
people
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