Hoping on the game after a while not having played it, a ton of issues were immediately apparent. Mainly the terrain just not existing which is probably a really important thing to not happen! So I've managed to fix up that as well as a few UI based bugs and general issues with lighting.
Thanks to some amazing work by the Facepunch crew, I've managed to almost completely overhaul the look of the game from how it originally looked. While it's still not the best, it's a massive improvement on what came before! Here are a few examples:
I've made this game's source code public for all to see. There is nothing good here as it's all just old terrible jam code but I think it'd be nice to release! You can find it here: https://github.com/ScoutWozniak/the_pivot
So I think from now on this game will just only have support work like this. I would like to keep on making sure this game is properly playable just due to the sentimental value it has. That being said I am open to return to some similar ideas that this game setup within the future!
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