Note: loading VR games seems to be broken (?) right now, so it might need to be loaded in the console "game kori.vrphysics" 

A small sandbox showcasing physics-based VR interactions in S&box. This will make you motion sick if you are not accustomed to games like Boneworks or Blade & Sorcery.

VR Controls:
  • Right A down - prep jump
  • Right A up - release jump
  • Grip squeeze - grab
  • Grip release - drop
  • Right joystick Left/Right - snap turn
  • Left joystick press - Start sprint
2D Fallback Controls:
  • WSAD - Move
  • Space down - prep jump
  • Space up - release jump
  • Q/E - rotate
  • Mouse 1/2 - grab/drop with left/right hand
  • Arrow keys - move hands
Features:
  • Smooth locomotion
  • Decoupled head and body colliders allow leaning over objects
  • Jump using spring forces
  • Climbing
  • Valve Index finger bending
  • Simulated crouch-jumping
  • Camera wall clipping prevention
  • Smooth grab; grabbing an object creates a fixed joint, then tweens joint points to the proper positions
  • Grab poses
  • Grab pose blending
  • Procedural grab poses
  • Contextual alt grab poses; grabbing the gun with your other hand will have a different pose
  • Weight simulation
  • 2D fallback controller
To-do:
  • Finger physics like in Batman: Arkham Shadow
  • Improve grab pose editor
  • Experiment with different joint types for grabs
  • Better hand mesh/rig
  • Full body VR IK