May 2021
Posted 3 years ago
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In Garry's Mod gm_construct started life as a lightweight map that you could load into quickly to test things. An alternative to waiting for d1_trainstation_02 to open for 50 seconds each time.

It's tempting when re-making it for s&box to make it bigger, make more areas, slides, race tracks, football fields. But this all goes against its original purpose.
  • Fast loading
  • Light Room (for taking screenshots of props)
  • Dark Room (testing entities in dark, taking dynamic light lit screenshots)
  • Water (for testing entities in water)
  • Flat areas (for testing vehicles etc)
  • Nav mesh (for testing AI)
  • Stairs (for testing movement)
  • Ramps (for testing movement)
With the current version we're trying to focus down on these requirements. It's a map for testing your game or your entity or your model. It doesn't need to be more than that.

It's also an opportunity for us to work on the world art and build workflows internally to texture and decorate the map as a team by breaking it into prefabs and passing it around.
attribute 'class' not allowedattribute 'contenteditable' not allowedattribute 'blocktype' not allowed