I started tracking playtime in games early this month. This lets us have a kind of leaderboard - for both games and maps.
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Eventually this won't look like shit, but you can drill down into your game or map to see the usage stats per day.
attribute 'class' not allowedattribute 'contenteditable' not allowedattribute 'blocktype' not allowed
Part of the reason we want to track these stats is to monetise them.. so people aren't just making stuff for nothing. The idea is that we can take the top games every month and pay out based on their position, or player hours, or player hours capped at one hour.
This is all TBD but it's important to me that this time around we let developers profit from their work in some way. If not then why not put the extra effort into making a game in Unity instead?