During the creation of the game a lot of the UI was lifted from TTT. However I'm currently trying to overhaul the UI now to bring it in a different direction. Currently it is quite different from how it was before and an improvement. But we still have a long way to go and I'm still working on new concepts. Along with this we are using a brand new dynamic crosshair system. Deadlock players may find the ammo counter on the crosshair to be a familiar but useful sight.