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Shader Graph Plus Update!

Added some color space conversion nodes , clamp node & Depth Intersection node.


Basic depth intersection demonstration

Effect from the node may not be correct since im still getting the hang of it.



  • ScreenUVNode - Use ScreenCoordinate node instead.
  • TangentUWs - Use World Tangent node instead.
  • TangentVWs - Use World Tangent node instead.


Not much else has changed but I hope to have a Project creator dialog up sometime next week which is something like how godot does it when you create a new shader.

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