About MPlayer

This is a playermodel base, many hours of animation and animgraph work to obtain a replaceable playermodel to the citizen, feedback is appreciated.


Animator/Rigger: Kaesar (Discord: kaesarzz)

Animgraph preview:

https://www.youtube.com/watch?v=5OZ9H5gpxBU

Configuration tips:

- The base parameters are the same as the citizen, if you have used the citizen before it should work the same way with some different details.

- The "move_style" parameter is important to configure, "Citizen" is simply a copy of the blend2D of the citizen itself, perfect for unarmed/thirdperson style. If you want to use weapons or items "Weaponwalk" and "Weaponrun" is recommend.

- When you're using sprint + weapon you should change the parameter "weapon_pose" to relaxed

- The prone is not ready to hold weapons, it must be unarmed yet.

Code and Parameters:
Holdtypes:


Enum (holdtype)
- Unarmed (0)
- Pistol (1)
- Fists (2)
- Melee 1H (3)
- Melee 2H (4)
- SMG (5)
- Rifle (6)
- Shotgun (7)
- Grenade (8)
- Item (9)

Enum (holdtype_item)

- Flashlight (0)
- Flashlight Up (1)
- Radar (2)Custom bools:

- b_arrested (Loop)
- b_attack
- b_bandage (Loop)
- b_blink (Loop)
- b_dance (Loop)
- b_defend (Loop)
- b_deploy
- b_descent (Loop)
- b_door
- b_drink
- b_eat
- b_emote_applaud
- b_emote_OK
- b_emote_point
- b_emote_wave
- b_emote_salute (Loop)
- b_hacking (Loop)
- b_injuered (Loop)
- b_kick
- b_ladder
- b_menu_idle (Loop)
- b_pickup
- b_prone (Loop)
- b_push (Loop)
- b_roll
- b_sit (Loop)
- b_sitchair (Loop)
- b_slinding (Loop)
- b_surfing (Loop)
- b_surrender (Loop)
- b_swimEnum (move_style)

- Citizen (0)
- Walk (1)
- Run (2)
- Sprint (3)
- Waponwalk (4)
- Weaponrun (5)

Enum (weapon_pose)

- Normal (0)
- Relaxed (1)

Floats:

- voice (Models with morphs)
- leaning (0.50 default 0.00 left 1.00 right)