A set of various post-processing shader components which simulate common camera effects. These are designed to work in tandem with and or enhance the existing SBox post-processing effects. The Effects are easy to modify and are made to be as versatile as possible to suit any style you wish, spectacular or mundane. These are a first proof of concept test for a larger game idea I have which is very focused around these types of cinematic effects. This library features effects and tools such as:
Anamorphic and regular lens flares
Realistic camera distortion
A color lookup table tool using standard OBS compatible LUTS
Letterboxing with aspect ratio presets
Chroma key (green screen effect)
Video waveform tool
Manual 5-Point tone curve tool
CRT Emulation
VHS Distortion
and more!
More to come in the future, this will be made open source for contributions as well, so check here for the link later. The Library includes post_process_playground.scene with many of these effects already applied to the camera component on the player object.