Cinematic Camera Shaders

A set of various post-processing shader components which simulate common camera effects. These are designed to work in tandem with and or enhance the existing SBox post-processing effects. The Effects are easy to modify and are made to be as versatile as possible to suit any style you wish, spectacular or mundane. These are a first proof of concept test for a larger game idea I have which is very focused around these types of cinematic effects.
This library features effects and tools such as:
  • Anamorphic and regular lens flares
  • Realistic camera distortion
  • A color lookup table tool using standard OBS compatible LUTS 
  • Letterboxing with aspect ratio presets
  • Chroma key (green screen effect)
  • Video waveform tool
  • Manual 5-Point tone curve tool
  • CRT Emulation 
  • VHS Distortion
  • and more!
More to come in the future, this will be made open source for contributions as well, so check here for the link later.
The Library includes post_process_playground.scene with many of these effects already applied to the camera component on the player object.