// This is the bountyhunter class as an example
public class Bountyhunter : TTT_Class
{
public override string Name { get; set; } = "Bountyhunter";
public override string Description { get; set; } = @"You've got a gun with the bad guys' name on it.
You start with a Golden Deagle.";
public override float Frequency { get; set; } = 1f;
public override Color Color { get; set; } = Color.FromRgb( 0xd4af37 );
//Run on start
public override void RoundStartAbility()
{
Add_Item_To_Player( new GoldDeagle.GoldenDeagle());
}
}