About Scene Foliage
Paint foliage into your scene quickly with instanced rendering.
1. Create a foliage renderer component in your scene.
2. Make a .fol asset, assign a mesh and settings.
3. plug the .fol asset into the foliage tool
4. get painting!
PLEASE report any bugs/feedback to @StellaWisps on discord!
Future features:
scattering foliage across objects automatically
generating foliage around player for large terrain
painting multiple foliage types at the same time
*Updating the library will cause all foliage in your scene to vanish, but it will come back after a restart of the engine