Close Quarters Reviews

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44 Minutes Ago
Mission stops as soon as you kill 1 enemy
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Today
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Today
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Yesterday
needs a lot of work
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Yesterday
needs a lot of work
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20 Days Ago
Broken I die or fail the mission with no clue why needs a lot of work
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21 Days Ago
wtf
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21 Days Ago
I think the potentiql is great, but I dide too fast and have no time to react and people shoot through walls
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25 Days Ago
great idea
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4 Months Ago
Promising and great start. Needs work but solid foundation for sure.
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4 Months Ago
This game is a lot like the training mode in older Call of Duty games, but with a darker atmosphere. The map design is nice but the gameplay felt a bit simple in comparison. I wish there was more time to react to enemies and that your character had a flashlight so you could better see what you're doing.
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4 Months Ago
Cool idea and a great start. I think my suggestions in order would be 1. being able to shout enemies and civilians down/arresting, 2. enemies not shooting when they can't see you, 3. a flashlight, 4. multiplayer. I also don't know how feasible this is but being able to pick and use any available map would be neat and add a lot of play value.
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4 Months Ago
strong effort, just needed polish
With a little work this could easily play as a fp Hotline Miami.
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4 Months Ago
Pretty cool, feels like it could have had a bit more time in the oven, but that's game jams!
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I may have accidentally committed war crimes.
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4 Months Ago
Love the idea! Wish there was more for me to do as a player besides just shooting enemies. Leaning is a fun feature and the spaces are fun to clear out