Vyndalium is a thrilling RPG where you explore ancient dungeons, battle fierce monsters more precisely slimes, and uncover hidden treasures. Customize your hero, master powerful skills, and forge legendary weapons to survive the depths.
Concept is cool, but has quite a few bugs. Also had no idea how to return to sell my gear to the merchant, so I accidentally backed out to lobby instead and lost all my progress. Kinda annoying :/
Wanted to like it but there's absolutely zero indication of what to do. Weapons do not work, inventory doesn't work, the zombie level is genuinely impossible, and sections are more akin to a powerpoint.
I can see this becoming something quite interesting, lots of features seemingly in development. If anything I think the player movement could be cleaned up a little bit, but otherwise fun.
incredibly satisfying "number go up" experience! player controller feels a little janky, but i see the vision, i think this'll be a great grindy RPG in the future