Metadata
{
"MapList": [
"facepunch.square"
],
"PerMapRanking": false,
"LeaderboardType": "None",
"RankType": "None",
"MapSelect": "Unrestricted",
"GameNetworkType": "Multiplayer",
"MaxPlayers": 64,
"MinPlayers": 1,
"Collision": {
"Defaults": {
"solid": "Collide",
"trigger": "Trigger",
"ladder": "Ignore",
"water": "Trigger",
"debris": "Unset",
"player": "Unset",
"glass": "Unset",
"weapon": "Collide",
"nocollide": "Ignore"
},
"Pairs": [
{
"a": "solid",
"b": "solid",
"r": "Collide"
},
{
"a": "trigger",
"b": "playerclip",
"r": "Ignore"
},
{
"a": "solid",
"b": "trigger",
"r": "Trigger"
},
{
"a": "playerclip",
"b": "solid",
"r": "Collide"
},
{
"a": "debris",
"b": "debris"
},
{
"a": "debris",
"b": "player",
"r": "Ignore"
},
{
"a": "trigger",
"b": "player"
},
{
"a": "ladder",
"b": "player"
},
{
"a": "trigger",
"b": "debris"
},
{
"a": "ladder",
"b": "debris"
},
{
"a": "player",
"b": "player"
},
{
"a": "player",
"b": "glass",
"r": "Trigger"
},
{
"a": "trigger",
"b": "glass",
"r": "Ignore"
},
{
"a": "glass",
"b": "glass",
"r": "Ignore"
},
{
"a": "water",
"b": "glass"
},
{
"a": "player",
"b": "weapon",
"r": "Trigger"
},
{
"a": "solid",
"b": "nocollide",
"r": "Collide"
},
{
"a": "player",
"b": "nocollide",
"r": "Collide"
}
]
},
"GameCategory": "None",
"Physics": {
"SubSteps": 4,
"TimeScale": 1,
"Gravity": "0,0,-800",
"AirDensity": 1.2,
"SleepingEnabled": true,
"SimulationMode": "Continuous",
"PositionIterations": 2,
"VelocityIterations": 8,
"SoftBodyIterations": 1,
"SoftBodySubsteps": 1
},
"DefaultLeaderboards": null,
"Summary": "Create and play in your own sandbox mode.",
"Description": "This game lets you spawn props, and constrain them into cars and forts. It\u0027s like Garry\u0027s Mod.",
"Public": true,
"ReplaceTags": "sandbox game dynamic spawnmenu physgun",
"CsProjName": "",
"ControlModes": {
"Keyboard": true,
"Gamepad": true
},
"InputSettings": {
"Actions": [
{
"Name": "Forward",
"KeyboardCode": "W",
"GroupName": "Movement"
},
{
"Name": "Backward",
"KeyboardCode": "S",
"GroupName": "Movement"
},
{
"Name": "Left",
"KeyboardCode": "A",
"GroupName": "Movement"
},
{
"Name": "Right",
"KeyboardCode": "D",
"GroupName": "Movement"
},
{
"Name": "Jump",
"KeyboardCode": "space",
"GamepadCode": "A",
"GroupName": "Movement"
},
{
"Name": "Run",
"KeyboardCode": "shift",
"GamepadCode": "LeftJoystickButton",
"GroupName": "Movement"
},
{
"Name": "Walk",
"KeyboardCode": "alt",
"GroupName": "Movement"
},
{
"Name": "Duck",
"KeyboardCode": "ctrl",
"GamepadCode": "B",
"GroupName": "Movement"
},
{
"Name": "attack1",
"KeyboardCode": "mouse1",
"GamepadCode": "RightTrigger",
"GroupName": "Actions"
},
{
"Name": "attack2",
"KeyboardCode": "mouse2",
"GamepadCode": "LeftTrigger",
"GroupName": "Actions"
},
{
"Name": "attack3",
"KeyboardCode": "mouse3",
"GroupName": "Actions"
},
{
"Name": "reload",
"KeyboardCode": "r",
"GamepadCode": "X",
"GroupName": "Actions"
},
{
"Name": "use",
"KeyboardCode": "e",
"GamepadCode": "Y",
"GroupName": "Actions"
},
{
"Name": "Slot1",
"KeyboardCode": "1",
"GamepadCode": "DpadWest",
"GroupName": "Inventory"
},
{
"Name": "Slot2",
"KeyboardCode": "2",
"GamepadCode": "DpadEast",
"GroupName": "Inventory"
},
{
"Name": "Slot3",
"KeyboardCode": "3",
"GamepadCode": "DpadSouth",
"GroupName": "Inventory"
},
{
"Name": "Slot4",
"KeyboardCode": "4",
"GroupName": "Inventory"
},
{
"Name": "Slot5",
"KeyboardCode": "5",
"GroupName": "Inventory"
},
{
"Name": "Slot6",
"KeyboardCode": "6",
"GroupName": "Inventory"
},
{
"Name": "Slot7",
"KeyboardCode": "7",
"GroupName": "Inventory"
},
{
"Name": "Slot8",
"KeyboardCode": "8",
"GroupName": "Inventory"
},
{
"Name": "Slot9",
"KeyboardCode": "9",
"GroupName": "Inventory"
},
{
"Name": "SlotPrev",
"KeyboardCode": "mouse4",
"GamepadCode": "SwitchLeftBumper",
"GroupName": "Inventory"
},
{
"Name": "SlotNext",
"KeyboardCode": "mouse5",
"GamepadCode": "SwitchRightBumper",
"GroupName": "Inventory"
},
{
"Name": "View",
"KeyboardCode": "C",
"GamepadCode": "RightJoystickButton",
"GroupName": "Other"
},
{
"Name": "Voice",
"KeyboardCode": "v",
"GroupName": "Other"
},
{
"Name": "Drop",
"KeyboardCode": "g",
"GroupName": "Other"
},
{
"Name": "Flashlight",
"KeyboardCode": "f",
"GamepadCode": "DpadNorth",
"GroupName": "Other"
},
{
"Name": "Score",
"KeyboardCode": "tab",
"GamepadCode": "SwitchLeftMenu",
"GroupName": "Other"
},
{
"Name": "Menu",
"KeyboardCode": "Q",
"GamepadCode": "SwitchRightMenu",
"GroupName": "Other"
},
{
"Name": "Chat",
"KeyboardCode": "enter",
"GroupName": "Other"
},
{
"Name": "Noclip",
"KeyboardCode": "N",
"GroupName": "Movement"
},
{
"Name": "Undo",
"KeyboardCode": "Z",
"GroupName": "Other"
}
]
},
"HttpAllowList": null,
"TickRate": 50,
"LaunchConfigs": [
{
"Name": "Wire",
"GameIdent": "wiremod.sandboxplus#local",
"MapName": "facepunch.square",
"MaxPlayers": 1,
"GameSettings": {},
"Addons": "wiremod.wireboxaddon#local; wiremod.sbox_tool_auto",
"PreLaunchCommand": "",
"PostLaunchCommand": ""
},
{
"Name": "WireGates",
"GameIdent": "wiremod.sandboxplus#local",
"MapName": "facepunch.square",
"MaxPlayers": 1,
"GameSettings": {},
"Addons": "katka.stargateaddon#local;wiremod.wireboxaddon#local;",
"PreLaunchCommand": "",
"PostLaunchCommand": ""
},
{
"Name": "No Addons",
"GameIdent": "wiremod.sandboxplus#local",
"MapName": "facepunch.square",
"MaxPlayers": 1,
"GameSettings": {},
"Addons": "",
"PreLaunchCommand": "",
"PostLaunchCommand": ""
}
],
"Resources": "*.vmdl_c.png\nentity/*.png\n*.spawnlist\n",
"MenuResources": "/menu/*",
"CodePackageReferences": [
"wiremod.v_gravity_gun2",
"wiremod.gravity_gun2",
"facepunch.w_usp",
"facepunch.v_usp",
"facepunch.w_mp5",
"facepunch.9mm_ejectbrass",
"facepunch.v_mp5",
"drakefruit.cube32"
]
}
References
wiremod.wirelib [game]wiremod.ndata [game]
Files