Inheritence
Summary
Should be applied to a class that inherits from
GameResource.
Makes the class able to be stored as an asset on disk.
Constructors
Properties
| Category |
Category of this game resource, for grouping in UI. |
| Extension |
File extension for this game resource. |
| Flags |
Flags for this asset type. |
| Name |
The title of this game resource. |
| TargetType |
This gets filled in by the TypeLibrary when the class is registered, it shouldn't be changed manually. |
Static Methods
| FindTypeByExtension |
Find a resource type by its extension. The extension should have no period. |