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Constructors

lockGameResource

Properties

lockActionGraphTarget
lockActionGraphTargetType
data_objectHasUnsavedChanges
data_objectIsValid
data_objectResourceVersion

Methods

functionsDeserialize
functionsGetReferencedPackages
functionsLoadFromJson
lockOnDestroy
lockOnJsonSerialize
lockPostLoad
lockPostReload
functionsSerialize
functionsStateHasChanged
menu
Api
Classes
GameResource
OnJsonSerialize

void OnJsonSerialize( System.Text.Json.Nodes.JsonObject node )

Summary

Called after we serialize, allowing you to store any extra or modify the output.
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