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Constructors

functionsPhysicsWorld

Properties

data_objectAirDensity
data_objectBodies
data_objectBody
data_objectCollisionRules
data_objectDebugSceneWorld
data_objectGravity
data_objectGroup
remove_circlePositionIterations
data_objectSimulationMode
data_objectSleepingEnabled
data_objectSubSteps
remove_circleTimeScale
data_objectTrace
remove_circleVelocityIterations

Methods

functionsDebugDraw
functionsDelete
functionsGetCollisionRule
functionsRunTrace
functionsRunTraceAll
remove_circleSetCollisionRules
functionsSetupPhysicsFromModel
functionsStep
menu
Api
Classes
PhysicsWorld
DebugDraw

void DebugDraw()

Summary

Updates all the SceneObjects in the PhysicsWorld.DebugSceneWorld, call once per tick or frame.
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