s&
newspaper
About
info
About s&box
newspaper
Latest News
published_with_changes
Changes
map
Roadmap
monitoring
Metrics
games
Games
sports_esports
Discover Games
sprint
Game Charts
delivery_truck_speed
Map Charts
business_center
Workshop
sports_esports
Games
landscape
Maps
chair
Models
texture
Materials
apparel
Clothing
construction
More..
forum
Forum
docs
Docs
docs
Documentation
dashboard
Api Reference
input
Log in with Steam
chevron_left
Change Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية
Constructors
functions
ImageFileGenerator
Properties
data_object
Blur
data_object
Brightness
data_object
CacheToDisk
data_object
Colorize
data_object
Contrast
data_object
ConvertHeightToNormals
data_object
Cropping
data_object
FilePath
data_object
FlipHorizontal
data_object
FlipVertical
data_object
Hue
data_object
InvertColor
data_object
MaxSize
data_object
NormalScale
data_object
Padding
data_object
Rotate
data_object
Saturation
data_object
Sharpen
data_object
TargetColor
data_object
Tint
Methods
functions
CreateEmbeddedResource
lock
CreateTexture
menu
Api
Classes
ImageFileGenerator
NormalScale
float
NormalScale
{
get
;
set
;
}
Summary
The scale of the normal map when using
Resources.ImageFileGenerator.ConvertHeightToNormals
. If negative, the normal map will be inverted.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.